Product Manager

While it varies by company, the role of product manager generally encompasses three areas:

• Experience (design). This is the user-facing aspect of the product. It means deciding which features to build for the users—not necessarily which features will make money but which ones make for a better product.

• Technology (engineering, project management). This involves understanding the implementation of the product. At the least, it means managing the schedule and checking in on accomplishments. In a more technical product manager role it might involve working directly with developers to create an API specification.

• Strategy (business). This is the piece most aligned with brand management. Strategy means deciding which business areas the product needs to grow in and why. It also means running A/B tests and other experiments to help optimize the performance and revenue of the product.


Humanity is going mobile first


By 2020, 90 percent of the world’s population who are over 6 years old will have a mobile phone, and many of them will be watching a lot of video on their devices […] In 2012, the UN estimated that there would be some 7.717 billion people on Earth by 2020, with 59.4% of them in Asia. […] The report estimates that smartphone subscriptions are expected to top 6.1 billion by 2020, with China adding over 450 million mobile subscriptions in the period up to 2020. […] predicts that mobile video traffic will increase tenfold and constitute 55 percent of all mobile data traffic by 2020, followed by social networking apps at 15%, web browsing at 5%, and audio at 2%.


tl;dr – How to Start a Startup: Week 1

My personal tl;dr version of great class about (guess what?) startups.

  1. Advice for Ambitious 19 year olds – „Work in a proven startup and learn. Whatever you are doing – build stuff and be around smart people
  2. Good and Bad Reasons to Become an Enterpreneur – „Start your startup only if you have to do it or the world needs you to do it
  3. Lecture – Welcome, and Ideas, Products, Teams and Execution Part I – Sam Altman, Dustin Moskowitz  – „Startup’s 4 main parts are: idea, product, team and execution. Startups are different from regular companies. To be a founder you need to be extremely enduring and prepared for the most exhausting time of your life. To be that type of person you need to be passionate about the problem that you are solving and belive that you must solve this problem and change the world”
  4. Stupid Apps and Changing the World – „Something that is perceived as a toy might be the first step to changing the world so don’t be afraid of building something small
  5. Do things that Don’t Scale  – „Founders doing something manualy is an optimal way of getting shit done in early-stage startups. Doing it this way may give you priceless insights about your startup”
  6. Lecture – Welcome, and Ideas, Products, Teams and Execution Part II – Sam Altman – „Execution is where most value and uncernaity is. Growth, growth, growth, growth is all you need.”

Special thanks Michał Krajewski for proofreading.

Rekrutacja według Paula Grahama

We have three general suggestions about hiring: (a) don’t do it if you can avoid it, (b) pay people with equity rather than salary, not just to save money, but because you want the kind of people who are committed enough to prefer that, and (c) only hire people who are either going to write code or go out and get users, because those are the only things you need at first.

Paul Graham dobitnie o rekrutacji współpracowników w startupie.